Its going to be hard to pull enough to get a full playset of four in a deck especially if you want to play with foils
Brago, King Eternal is the premier blink commander, blinking all your nonland permanents on combat damage
Those four basic lands we're tossing are going to be replaced by three spell/land hybrids that will make the deck's manabase far more flexible, and one land that will provide a hint of graveyard recursion (something we'll add even more in the upgrades section next)
Korvold is best played once youve got your engine set up, so you can instantly start drawing cards, even with an opponents removal spell on the stack
In the case where you have one or more copies of a specific rare card and the decklist includes only one, you will not receive anything for that card
Tidus, Yunas Guardian Tidus, Yunas Guardian is another commander whose usefulness in his deck will be entirely decided by the accompanying cards, but its easier to imagine what that could look like