Oddly, the sleeves are slightly bigger than most other sleeves (1 mm bigger), which leaves the Hyper Mat feeling a little bit baggy
Commander 2018 and Commander 2019 both contained cohesive, straightforward decks that held little excitement for those interested in other build paths
A card must already be exerted in order to be challenged, meaning you cant challenge characters played on your opponents last turn
Its a solid Standard MTG deck for sure, but might not be the most fun for some newer players, because you spend a lot of time building up for a single strong turn and cant do anything especially flashy with your creatures
It's an alright inclusion in Giant Tribal or Warrior Tribal, simply because those archetypes suffer from small card pools
I think it is a fair card for green to have given the ubiquity of good counterspells in Modern