Players use characters, called Glimmers, actions, and items to reach their goal of 20 Lore while also trying to prevent their opponent from getting their first
They can only hope to find a more experienced Illumineer, someone who can teach them the valuable skills that will help fix the Great Illuminary
In that regard, they're both great successes
Emerald Rise of the Floodborn card Pete, Bad Guy sees the character once again diving into the fray, this time with the Ward keyword ensuring that it cannot be targeted unless its in a challenge and a combo of abilities
That means they attack immediately, hit even the sneakiest foes, and forget all about questing
Whenever he is banished, all other Seven Dwarfs characters get +2 Strength until the start of their next turn