Secondary Line Cards required: Thassa, Deep-Dwelling , Venser, Shaper Savant , Mystic Sanctuary , Walk the Aeons or a non-exiling extra turn of your choice and at least 3 other islands on the board
Every booster pack contains the following: 6 Common Cards 3 Uncommon Cards 2 Rare or Better* Cards 1 Foil Card of any Rarity The Rare or better cards have a chance of being Rare, Super Rare, or Legendary, but will never be Enchanted
Sacrifice one of the Wurm artifacts you've just made to the Krak-Clan Ironworks, and then use that four generic mana you've made to pay for Nim Deathmantle's trigger, targetting the Wurmcoil Engine in your graveyard
You can support it with a fair game, which Hemsley did somewhat, but it can be a proactive fair game, and I think attacking your opponent from multiple angles makes it a lot harder for them to prepare for (are they trying to stop your creatures/Stoneforge or your graveyard?) Another card that I think is way too good not to see play is Dakkon, Shadow Slayer
With the shake-up to the format, prospective players may be wondering what decks they should play if they want to get into Standard
Metamorphosis While its no Dark Ritual, it has the potential to generate a lot more mana