Two-Color Goodness Prahv, Spires of Order Moorland Haunt Duskmantle, House of Shadow Nephalia Drownyard Rix Maadi, Dungeon Palace Stensia Bloodhall Skarrg, the Rage Pits Kessig Wolf Run Vitu-Ghazi, the City-Tree Gavony Township Orzhova, the Church of Deals Vault of the Archangel Sunhome, Fortress of the Legion Nivix, Aerie of the Firemind Svogthos, the Restless Tomb Grim Backwoods Novijen, Heart of Progress Ravnica and Innistrad each furnished us with a cycle of two-colored utility lands
Its cheap at 4 mana, it flies, and its easy to build around
It can kill almost any Planeswalker and most creatures, except for maybe the best blue card, Murktide Regent
Whether you find the Lurking Evil cards funny or genuinely chilling, theyre interesting in another way, too
In-Game MTG Arena is turn-based, so once a player finishes their move, the other player is allowed to place a card down
Interesting synergy with Farmir's character in the books/movies as you get an additional bonus if he doesn't bear the ring