The strategy of this deck is to play your Evasive characters on curve as often as possible , then use your control tools like Dragon Fire, Mother Knows Best, Stampede, and Jasper, Common Crook to control the board and give your Evasive characters an open lane to quest
The resource management is significantly different, but the rest is like a mirror image of KeyForge
It's in a powerful slate of colors to take advantage of its four awesome abilities
I came into the initial meetings with SQUARE ENIX to present a straightforward vision
However, it doesnt work the way Fishbone Quill does, letting you put any card into your Inkwell facedown
Advanced Search Sets Random Syntax KTK Khans of Tarkir 167 - Uncommon - English EN Card Name Mana Cost Type Creature Human Warrior Rarity Uncommon rules Text When this creature enters, create a 4/4 green Bear creature token